THE iDOLM@STER (Arcade)

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THE iDOLM@STER (Arcade)
Initial Logo Before Release
Arcade Machine

THE iDOLM@STER (アイドルマスター AIDORUMASUTAA?), is a Japanese arcade game released by Namco on July 26, 2005. It was ported and rereleased to the Xbox 360 in January 25, 2007, also under the title THE iDOLM@STER. The game follows the career of a producer who works for the fictional 765 Production studio and has to work with a selection of nine prospective pop Japanese idols. It is commonly recognized as "アケマス" or "Akemasu", a blend between the words "arcade" and "iDOLM@STER".

On September 1, 2010, the game's online service was retired to coincide with the development and marketing of THE iDOLM@STER 2.

Gameplay

The iDOLM@STER arcade machines use a touch screen interface for all command inputs. A player's game data is recorded onto two different types of cards, Producer Cards and Idol Cards. The Producer Card details such things as Producer Rank, and one card can be used for up to 50 different idol units. The Idol Card details the status of an idol unit that the player is producing, and so the player will have an Idol Card for every idol unit that they have. These are provided by the machine if a player does not possess one or the other. A player can also provide their mobile e-mail address to the game in order to receive text messages to that address from their idol unit.

There are three primary activities in the game: Lessons, Communications, and Auditions. Lessons level up the stats of the idols, Communications increase the amount of "memories" the player can use during auditions and concerts, and Auditions increase the idol's fan count, thereby allowing the player to raise their Idol Rank. There is a limited amount of time within which the player must raise their Idol Rank, and if the player does not succeed in this time period, a retirement concert will be held for that idol unit, and the player will have to start over. The photos taken during the concerts that are held after a successful audition can be printed on to the player's Idol Card.

The player can also change their idol's costume for performances.

Characters

Haruka Amami
(CV: Eriko Nakamura)
Image Stats Debut Profile
Dance 5
Visual 13
Vocal 19
Character 19
Haruka (Debut Card).jpg
Image Song
TaiyounoJealousy-logo.jpg
Chihaya Kisaragi
(CV: Asami Imai)
Image Stats Debut Profile
Dance 21
Visual 19
Vocal 37
Character 1
Chihaya (Debut Card).jpg
Image Song
Aoitori-logo.jpg
Yukiho Hagiwara
(CV: Yurina Hase)
Image Stats Debut Profile
Dance 1
Visual 15
Vocal 7
Character 27
Yukiho (Debut Card).jpg
Image Song
FirstStage-logo.jpg
Yayoi Takatsuki
(CV: Mayako Nigo)
Image Stats Debut Profile
Dance 11
Visual 7
Vocal 5
Character 27
Yayoi (Debut Card).jpg
Image Song
OhayouAsagohan-logo.jpg
Ritsuko Akizuki
(CV: Naomi Wakabayashi)
Image Stats Debut Profile
Dance 23
Visual 21
Vocal 25
Character 3
Ritsuko (Debut Card).jpg
Image Song
Mahouokakete-logo.jpg
Azusa Miura
(CV: Chiaki Takahashi)
Image Stats Debut Profile
Dance 5
Visual 21
Vocal 15
Character 17
Azusa (Debut Card).jpg
Image Song
902pm-logo.jpg
Iori Minase
(CV: Rie Kugimiya)
Image Stats Debut Profile
Dance 19
Visual 33
Vocal 21
Character 1
Iori (Debut Card).jpg
Image Song
Herewego-logo.jpg
Makoto Kikuchi
(CV: Hiromi Hirata)
Image Stats Debut Profile
Dance 19
Visual 13
Vocal 11
Character 17
Makoto (Debut Card).jpg
Image Song
Agentyoruoyuku-logo.jpg
Ami & Mami Futami
(CV: Asami Shimoda)
Image Stats Debut Profile
Dance 13
Visual 7
Vocal 1
Character 27
Ami&Mami (Debut Card).gif
Image Song
Positive-logo.jpg
765 Production Staff
Kotori (Arcade Website).gif Takagi profile.jpg Producer (Arcade Website).jpg
Kotori Otonashi Junichirou Takagi Producer

Songs

These songs were the first for the THE iDOLM@STER series and have made appearances in nearly every subsequent game. However, minor changes have been made to their dances since their debut, most notably Here we go!!, Mahou o Kakete!, and Positive!.

THE iDOLM@STER Arcade Songs
TheIdolmastersong-logo.jpg TaiyounoJealousy-logo.jpg OhayouAsagohan-logo.jpg 902pm-logo.jpg Herewego-logo.jpg
Aoitori-logo.jpg Mahouokakete-logo.jpg Agentyoruoyuku-logo.jpg FirstStage-logo.jpg Positive-logo.jpg

Prototype

The game's working title was "Idol Game", and was first playable at the 40th Amusement Machine Expo in 2002 for testing. Concept art from this version also appeared in "THE iDOLM@STER: Platinum Album". There were noticeable changes from the final version:

  • Yukiho was originally named Megumi. In pre-release shots, Chihaya and Ritsuko's names were accidentally swapped.
  • Haruka and Yukiho were shown wearing costumes not in the final game.
  • School clothes for Haruka, Chihaya, Yukiho, and Yayoi were designed, but were never used.
  • Chihaya, Makoto, Yayoi, and the Futami twins' casual clothes differed slightly in color and detail from the final version.
  • "Takane" and "Hibiki" were two planned idols to be in the game, but were ultimately cut from the final release.
    • Takane: A sophisticated, quarter-European daughter of a company CEO. She is proficient in German and the piano.
    • Hibiki: A cheerful and vivacious child of the southern isles. She is an Okinawan of bright and active disposition.
    • Aspects of Takane and Hibiki were combined into the character of Miki Hoshii for the Xbox 360 remake, and they were both eventually revived as Takane Shijou and Hibiki Ganaha in THE iDOLM@STER SP releases.

Idol Game Gallery