Difference between revisions of "THE iDOLM@STER (Xbox 360)"

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==External links==
 
==External links==
 
* [http://www.idolmaster.jp/ THE IDOLM@STER WEB]
 
* [http://www.idolmaster.jp/ THE IDOLM@STER WEB]
* [http://www.sunrise-inc.co.jp/idolmaster/ Sunrise's official website for ''THE iDOLM@STER XENOGLOSSIA'']
 
* [http://anime.nifty.com/idolmaster/ @nifty's website for ''THE iDOLM@STER XENOGLOSSIA'']
 
 
* [http://blog.wired.com/games/2007/01/the_idolmster_m.html "WIRED" Blog Post About IDOLM@STER Arcade Gameplay]
 
* [http://blog.wired.com/games/2007/01/the_idolmster_m.html "WIRED" Blog Post About IDOLM@STER Arcade Gameplay]
 
* [http://idolmaster.tdiary.net/ A website featuring many fan-made music videos of The iDOLM@STER]
 
* [http://idolmaster.tdiary.net/ A website featuring many fan-made music videos of The iDOLM@STER]
* [http://www.project-imas.com/ English forum about IDOLM@STER]
 
 
* [http://d.hatena.ne.jp/Sugio/ A Japanese-English website with translated communication events]
 
* [http://d.hatena.ne.jp/Sugio/ A Japanese-English website with translated communication events]
  

Revision as of 10:17, 13 February 2011

The Idolmaster (アイドルマスター Aidorumasutā?, officially romanized as THE iDOLM@STER) is an arcade game and console music rhythm game released only in Japan by Namco (now Namco Bandai) on July 26,2005. It was released on the Xbox 360 on January 25, 2007. The game follows the career of a producer who works for the fictional 765 Production studio and has to work with a selection of ten prospective pop Japanese idols. A spinoff game titled THE iDOLM@STER: Live for You! was released on February 28, 2008[1], and a sequel set of games, THE iDOLM@STER SP, were released on February 19, 2009.

Characters

Idols

765 Production Staff

Songs

Xbox 360 release

The Idolm@ster has been credited with making Japan's ratio of Xbox Live sign-ups to the number consoles sold the highest in the world.[2] Over four times as many Microsoft points were sold on the date of THE iDOLM@STER 360 release as on the date before it.[2]

Differences from the Arcade Version

  • There is additional content, such as new songs and a tenth idol.
  • It is no longer necessary to have a Producer Card or Idol Cards because all the data is saved in the memory of the Xbox 360.
  • Due to the lack of a touch screen interface, the Lesson mini-games were changed.
  • There is no longer a time limit within which you must raise your Idol Rank to prevent the retirement concert.
  • There is also no longer a time limit when choosing songs or outfits.
  • Text messages from the idols are no longer sent to your actual phone, and you read them on an in-game phone instead.
  • The character models were redone from scratch for the Xbox 360 version, making the models from the arcade version seems more unpolished and "yellowish" in comparison.

External links

  • Template:Citeweb
  • 2.0 2.1 Rumor: Japan's XBL Sign-Up Rate? Highest In The World